Truck Town Thunder

Ultimate Ascent

THE GAME

ULTIMATE ASCENT is played by two competing alliances on a flat, 27 x 54 foot field.
Each alliance consists of three robots, and they compete to score as many discs into their goals as they can during a two minute and fifteen second match.The higher the goal in which the disc is scored, the more points the Alliance receives.

The match begins with a fifteen second Autonomous Period in which robots operate independently of driver inputs. Discs scored during this period are worth additional points. For the remainder of the match, drivers control robots and try to maximize their alliance score by scoring as many goals as possible.The match ends with robots attempting to climb up pyramids located near the middle of the field. Each robot earns points based on how high it climbs.

Game Animation

THE ROBOT

Drivetrain and Chassis:

6 – 6″ VexPro Tractions wheels with diamond top tread
4 Cim driving Custom T3 Dual Speed Transmission (Thunderbox)

Shooter

Custom poured Reflex 30 tire on a VexPro Wheel.
Costume Lexan Guide
Lead Screw angle deck powered by snow blower motor

NEWS

TRUCK TOWN THUNDER COMES OUT ON TOP AT THE 2012 KETTERING KICKOFF

January 12, 2013

Ortonville, Michigan, September 25, 2012 – Truck Town Thunder Robotics, FIRST Team 68, competed in the Kettering Kickoff Competition this weekend at the Kettering University Recreation Center in Flint, MI. Together with FIRST Team 2337, The Enginerds from Grand Blanc High School, and FIRST Team 910, The Foley Freeze from Madison Heights, Truck Town Thunder…

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2013 Pre-Season Training

January 14, 2013

Truck Town Thunder spends the fall in Robot 101. The team learns to come together as a team in various team building activities. They also have intensive training on all aspects of the Truck Town Thunder Robotics Team.

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Week 1 of Build Season

January 19, 2013

Game Analysis, Scoring Analysis, and Strategy (days 1-3) Before we could start building a robot, we had to figure out what we needed it do to be successful in Ultimate Ascent. We analyzed the rules and discussed how to score for a whole day, before even approaching the actual design of the robot. Strategy should…

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Week 2 of Build Season

January 26, 2013

During week two prototyping continued. Coarse designs for the chassis were finalized, and the building of some parts began. Three members from the team attended the Baker Collage Design Review, although no significant changes were made to our team’s strategy as a result. We also developed a new climber that looks promising. Our chassis uses…

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Week 3 of Build Season

February 5, 2013

During week three design and build progressed. The chassis designs were completed, the shooter sub-team continued working on designs, the feeding system prototype was completed and work continued on the new climber design. The electrical team began putting together a plan for wiring the robot when it is completed and the programming team put serious…

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